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  • Calydor the
Depraved
  • Z
  • Usaris the Troll King
  • Thorak the Destroyer
  • Apheriun of Exile
  • Hawthorn the Wretched
  • Hawthorn the Malevolent
Welcome to the Epic Battle Guide
 
First lets look at the Attack options
 
*SCREENSHOT NEEDED*
 
Fight - Troops used = Soldiers. Tip: Use items to increase damage to EB when needed.
 
Scout - Troops used = Spies. Tip: Using items will not help much.
 
Steal - Troops used = Spies. Tip: Using items will not help much.
 
Assassinate - Troops = Spies. Tip: Use items to increase damage to EB when needed.
 
Item - Troops used = None. Tip: You can use Items as they are named. Example: Sleeping potion will put guards to sleep. (The items do not have the same effect when used with other attacks)
 
General Tips And Info For EBs

  1. Read your clan's CA and CC often, specially if you do not know the EB you are doing. In some cases, you can do very bad things to your clan.
  2. Look for the minimum damage information on this guide, if you do less damage then stated, use items to add to how much damage you are doing.
  3. Always succeed your attacks, not using items is rarely more profitable then failing.
  4. The Fight action always gives a 63.636363% bonus for completing the EB (accurate by -1+ gold).
  5. On the last 2-4 Fight actions, even with enough damage, you may need to use bigger items to succeed.

 
Terminology in this guide
 
REG - Regular, does not regenerate.
REGEN - Will regenerate. Example: Troops, Alertness
DMG - Minimum damage to succeed aproximately 95% of the time. 
 
 
The Epic Battles
 
 
Calydor the Depraved 
 
Warbeasts 3h (Equipment Drop = None / DMG = 40)
 
#1) Defenses - 15,000 [REG] - Fight and Assassinate
 
#2) Intelligence Left to Gather (Boss) - 100% (Estimated 6,000 Health) [REG] - Scout
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =
 
 
Cover of Night 4h (Equipment Drop = None / DMG = 40)
 
#1.1) Water Supply - 24,000 [REG] - Item = Sleeping Potion
 
#1.2) Stray Guards -  9,000  [REG] - Assassinate
 
#2) Treasures (Boss) - 100% (Estimated 5,000 Health) [REG] - Steal
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =
 
 
Kingdom Assault 6h (Equipment Drop = None / DMG = 40)
 
#1) First Line - 18,374 Troops [REGEN 552 / 5 mins] - Fight & Assassinate

#2) Second Line - 30,625 Troops [REGEN 919 / 5 mins] - Fight & Assassinate

#3) Kingdom Gate
(Boss) - 100% (Estimated 10,000 Health) [REG] - Fight & Assassinate
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =
 
 
To the Chamber 9h (Equipment Drop = None / DMG = 40)
 
Phase 1
 
#1) Soldier Coordination - 72,000 Health [REG] - Item: Mist of Confusion (Only NEED to use this if you are too weak to Fight)

#1) Foot Soldiers - 72,000 Health [REG] - Fight and Assassinate

#2) Keys Remaining (Boss) - 100% (Estimated ? Health) [REG] - Steal

@ 68% Keys Phase 2 starts
 
Phase 2
 
#1) Guards of the Keep - 202,500 Health [REG] - Fight and Assassinate (Assassinate gives 3 X Damage)
 
#2) Keys Remaining (Boss) - 68% (Estimated ? Health) [REG] - Seal
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =
 
 
The Depraved 12h (Equipment Drop = None / DMG = 40)
 
Phase 1
 
#1.0) Alertness - 120,000 Health [REGEN 1,200 / 2 mins] - Item = Sleeping Potion (Only stops REGEN when Weaknesses are at 0)
 
#1.1) Undiscovered Weaknesses - 19,500 Health [REG] - Scout
 
#2) Health (Boss) - 100% (Estimated 8,000 Health) [REG] - Fight & Assassinate
 
@ 80% Phase 2 starts
 
Phase 2
 
#1) Tusks - 52,500 Health [REG] - Fight & Assassinate
 
#2) Horns - 52,500 Health [REG] - Fight & Assassinate
 
#3) Hide - 31,500 [REG] - Fight & Assassinate
 
#4) Hooves - 21,000 [REG] - Fight & Assassinate
 
#5) Eyes - 10,500 [REG] - Fight & Assassinate
 
#6) Health (Boss) - 80% (Estimated 32,000 Health) [REGEN 2% / 2 mins] - Fight & Assassinate
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =
 
 
Z'uthmerak of Despair
 
The Awakening 4h (Equipment Drop = None / DMG = 40)
 
Phase 1
 
#1) Investigation Remaining (Boss) - 100% (Estimated 6,000 Health) [REG] - Scout
 
@ 25% Phase 2 starts
 
Phase 2
 
#1) Starboard Side Tentacle - 1,500 Health [REG] - Fight & Assassinate
 
#2) Port Side Tentacle - 9,000 Health [REG] - Fight & Assassinate
 
#3) Investigation Remaining (Boss) - 25% (Estimated 1,500 Health) [REG] - Scout
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =
 
 
The Despair 6h (Equipment Drop = None / DMG = 40)
 
 
Phase 1
 
#1) Massive Tentacles (Boss) - 100% Health (Estimated 22,000 Health) [REG] - Fight & Assassinate
 
@ 20% health phase 2 starts
 
 
Phase 2
 
#1) Sea of Tentacles - 56,550 Health [REG] - Fight & Assassinate
 
#2) Massive Tentacles (Boss) - 20% (Estimated 5,500 Health) [REGEN 1% / 5 mins] - Fight & Assassinate
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =
 
 
The Forgotten Ones 6h (Equipment Drop = None / DMG = 40)
 
 
TIP: By using the Bribery Gem first, you will be able to assassinate Nerissius and Deviticus at the same time.
 
#1.0) Nerissius the Wanderer - 16,200 Distraction [REG] - Item : Bribery Gem
 
#1.1) Nerissius the Wanderer - 16,200 Health [REG] - Fight & Assassinate
 
#1.0) Celest the Angelic - 7,800 Health [REG] - Steal
 
#1.0) Seraphis the Great - 64,800 Health [REG] - Fight & Assassinate (Assassination unlocked when Nerissius is Bribed)
 
#1.0) Elestrial the Just - 17,520 Health [REG] - Scout
 
#2) Deviticus the Saviour (Boss) - 100% (Estimated ? Health) [REG] - Fight & Assassinate
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =
 
 
The Reckoning 12h (Equipment Drop = Hooves of Destruction [Legs] / DMG = 40)
 
NOTE: The Starboard and Port of the same kind (Sea, Massive) will both be affected by each Action taken, this means you can count them as one (1) opponent instead of two (2).
 
Phase 1
 
#1) Sea of Tentacles (Port) - 189,000 Health [REG] - Fight & Assassinate
 
#1) Sea of Tentacles (Starboard) - 189,000 Health [REG] - Fight & Assassinate
 
#2) Head of Z'uthmerak (Boss) - 100% (Estimated 50,000 Health) [REG] - Fight & Assassinate
 
@ 75% Health - Phase 2 starts
 
Phase 2
 
#1) Sea of Tentacles (Port) - 36,000 Health [REG] - Item = Healing Aura
 
#1) Sea of Tentacles (Starboard) - 36,000 Health [REG] - Item = Healing Aura
 
#1.1) Massive Tentacles (Port) - 36,000 Health [REGEN 1,800 / 2 mins] - Item = Healing Aura
 
#1.1) Massive Tentacles (Starboard) - 36,000 Health [REGEN 1,800 / 2 mins]- Item = Healing Aura
 
#3) Head of Z'uthmerak (Boss) - 75% (Estimated 130,000 Health) [REG] - Fight & Assassinate
 
@ 10% Health - Phase 3 starts
 
Phase 3
 
#1) Head of Z'uthmerak (Boss) - 10% (Estimated 20,000 Health) [REG] - Fight & Assassinate
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =
 
 
Usaris the Troll King
 
 
Abandoned Kingdom 3h (Equipment Drop = None / DMG = 40)
 
Phase 1
 
#1) Unscouted Lands - 13,500 Lands [REG] - Scout (Doing this lowers Troll Minions' Defenses only. If at any point you can Fight and Assassinate successfully almost every time you try, you can stop scouting.)
 
#2) Troll Minions (Boss) - 100% (Estimated 8,000 Health) [REG] - Fight & Assassinate
 
@ 50% Phase 2 starts

Phase 2
 
#1) Troll Shields - 18,500 Shields [REG] - Fight & Assassinate
 
#2) Troll Minions (Boss) - 50% (Estimated 8,000 Health) [REG] - Fight & Assassinate
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =  6.25mil/min
 
 
Foreign Territories 6h (Equipment Drop = None / DMG = 40)

#1) Eastern Territories -13,500 Land [REG] - Scout
 
#2) Western Territories - 35,100 Land [REG] - Scout
 
#3) Northern Territories - 100% (Estimated 30,000 Health) [REG] - Scout
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =  1.7mil/min
 
 
Battle Royale 9h (Equipment Drop = None / DMG = 40)
 
Phase 1
 
#1) Blockade (Boss) - 100% Health (Estimated 4,500 Health) [REG] - Fight & Assassinate
 
@ 95% Phase 2 starts
 
 
Phase 2
 
#1)Snokee the Troll - 45,350 Health [REG] - Fight & Assassinate
 
#2) Blockade (Boss) - 95% (Estimated 40,500 Health) [REG] - Fight & Assassinate
 
@ 50% Phase 3 starts
 
 
Phase 3
 
#1) Shield - 45,300 Health [REG] - Fight & Assassinate
 
#2) Phlighton the Troll - 90,700 Health [REG] - Fight & Assassinate
 
#3) Defensive Stance - 21,600 [REG] - Item = Elixir of Rage
 
#4) Ghostfang the Troll - 181,000 Health [REG] - Fight & Assassinate
 
#5) Blockade (Boss) - 50% (Estimated 45,000 Health) [REG] - Fight & Assassinate
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =
 
 
Origins 12h (Equipment Drop = Hystridae Helmet [Head] / DMG = 40)
 
Phase 1
 
#1) Health (Boss) - 100% Health (Estimated 22,000 Health) [REG] - Fight & Assassinate
 
@ 90% Phase 2 starts
 
Phase 2
 
#1) Usaris's Mace - 150,000 Health [REGEN?] - Fight & Assassinate
 
#2) Health (Boss) - 90% (Estimated 143,000 Health) - Fight & Assassinate
 
@ 25% Phase 3 starts
 
Phase 3
 
#1.0) Sol Spell - 48,000 Effect [REGEN ?480? / ?3? mins] - Scroll of the Mages Eye
 
#1.1) Usaris's Mace - 150,000 Health [REGEN ?1500? / ?2? mins] - Fight & Assassinate
 
#2) Health (Boss) -  25% (Estimated 55,000 Health) [REG] - Fight & Assassinate
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =
 
 
Thorak the Destroyer
 
Evanescence 5h (Equipment Drop = None / DMG = 40)
 
Phase 1
 
#1) Hidden Forest Paths - 14,600 [REG] - Scout
 
#2) Stone Tablets - 6,500 [REG] - Steal
 
#3) Health - 100% (Estimate 250,000) [REG] - Fight & Assassinate
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =  
 
No Mans Land 8h (Equipment Drop = Hooves of Destruction [Legs] & Leonine Arm Plate [Arms] / DMG = 40)
 
Phase 1
 
#1) Shield Spell - 15000 [REGEN 150 / 2 mins] - Item = Runes of Detection
 
#2) Health (Boss) - 100% (Estimated 250,000 Health) [REG] - Fight & Assassinate
 
@ 50% Boss Health phase 2 starts
 
Phase 2
 
#1) Mountainous Terrain - 48750 Land [REG] - Scout
 
#2) Health (Boss) - 50% (Estimated 250,000 Health) [REG] - Fight & Assassinate

 Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =
 
Apheriun of Exile
 
The Haunting 6h (Equipment Drop = None / DMG = 40)
 
Phase 1
 
#1) Skeletal Apparitions - 94500 Health [REG] - Fight & Assassinate
 
#2) Seal of the Dead - 100% (estimated 22,000) [REG] - Item = Seal of Deflection
 
@ 25% Phase 2 starts
 
Phase 2
 
#1) Skeletal Apparition Horde - 283500 Health [REG] - Fight & Assassinate
 
#2) Seal of the Dead - 25% [REG] - Item = Seal of Deflection
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =
 
 
No Quarter 12h (Equipment Drop = Hystricidae Helmet [Head] & Nether Breast Plate [Chest])
 
Phase 1
 
#1) Apheriun (Boss) - 100% Health [REG] - Fight & Assassinate
 
@ 90% Phase 2 starts
 
Phase 2
 
#1) Legions of the Nether -  130,000 Health [REG] - Fight & Assassinate
 
#2) Nether Beasts - 105,000 Health [REG] - Scout
 
#3) Apherun's Seal - 15,000 Health [REGEN 450 / 5 mins] - Item Action = Seal of Deflection (Spy Def)
 
#4) Apheriun (Boss) - 90% Health [REG] - Fight & Assassinate
 
@ 70% Phase 3 starts
 
Phase 3
 
NOTE: Apheriun's Improved Seal must stay between 6750-8250, if it is not between this, no one can Fight or Assassinate Apheriun.
TIP: 
 
#1) Apheriun's Improved Seal - 15,000 Health [REGEN 450 / 2 mins] - Item Action = Seal of Deflection (Needs to be between 6750 - 8250)
 
#2) Apheriun (Boss) - 70% Health - Fight & Assassinate
 
@ 20% Phase 4 starts
 
Phase 4
 
NOTE: Apheriun's Improved Seal Resets, both Apheriun's Improved Seal and Seal of Neher must be at the right spots to be able to Fight & Assassinat Apheriun.
 
#1) Apheriun's Improved Seal - 15,000 Health [REGEN 450 / 2 min] - Item Action = Seal of Deflection (Needs to be between 6750 - 8250)
 
#2) Seal of the Nether - 30,000 Health [REGEN ?1000? / 1 min] - Item Action = Seal of Lightning (Need to find the sweet spot, approximately 3,000 wide)
 
FINDING THE SWEET SPOT: 
1. Make sure Apheriun's Improved Seal is between 6750-8250.
2. Bring down Seal of Nether 2500-3000 at a time, while a member tries to Fight or Assassinate.
3. Once the player is able to succeed against Apheriun, bring down Seal of Nether to the nearest x001<x499 range. (example: success at 5,131, means bring it down to 4,490)
4. Player tests Fight & Assassinate again, if still succeed, do step 3 again. If no success, you have found the minimum for Seal of Nether. (example: no success at 3,446 means 3,500<6,500 is the sweet spot, it needs to stay between these values that were found)
 
#3) Apheriun (Boss) - 20% Health [REG] - Fight & Assassinate
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =
 
 
City of The Dead 12h (Equipment Drop = Ice Guardian's Shield [Off Hand])
 
Phase 1
 
#1) Haze of Evil -  30,000 Health [REGEN 400 / 10 mins] - Angels of Light (Spy Def)
 
#1) Army of the Undead - 250,000 Health [REG] - Fight & Assassinate
 
#2) Pursuit (Boss) - 100% Health [REG] - Scout
 
@ 66% Phase 2 starts
 
Phase 2
 
#1) Ghostly Artifacts - 50,000 Health [REG] - Steal
 
#1) Undead Guardians - 15,000 Health [REG] - Item Action = Seal of Divinity (Def)
 
#1) Army of the Undead - 250,000 Health [REG] - Fight & Assassinate
 
#2) Pursuit (Boss) - 66% Health [REG] - Scout
 
@ 33% Phase 3 starts
 
Phase 3
 
#1) Specters of the Accursed - 20,000 Health [REGEN 800 / 10 mins] - Item Action = Holy Wrath (Atk)
 
#2) Friends of the Accursed - 500,000 Health [REG] - Attack & Assassinate
 
#3) Pursuit (Boss) - 33% Health [REG] - Scout
 
Reward Info : Max Recorded Plunder Per Fight Action =  - Reward Per Hour Average =
 
 
Figure of Death 12h (Equipment Drop =Abyssal Blade)
 
Phase 1
 
#1) Haze of the Accursed - 30,000 Health [REGEN 600 / ?10? mins] - Item Action = Angels of Light (Spy Def) & Holy Wrath (Atk) Simultaniously
 
#2) Life (Boss) - 100% Health [REG] - Fight & Assassinate
 
@ 75% Phase 2 starts
 
Phase 2
 
#1) Haze of the Accursed - 30,000 Health [REGEN 600 / ?5? mins] - Item Action = Angels of Light (Spy Def) & Holy Wrath (Atk) Simultaniously
 
#1) Forests of Corruption - 10,000 Health [REG] - Item Action = Locust Swarm (Atk obtained by doing COD & DEST)
 
#2) Life (Boss) - 75% Health [REG] - Fight & Assassinate
 
@ 50% Phase 3 starts
 
Phase 3
 
#1) Corrupt Guardians - 500,000 Health [REG] - Fight & Assassinate
 
#2) Life (Boss) - 50% Health [REG] - Fight & Assassinate
 
@ 3% Phase 4 starts (it is still called Phase 3 in the game)
 
Phase 4
 
NOTE: In this phase, Apheriun (Boss), enters a invulnerable state we call God Mode every ?5-8? mins. When you first get to Phase 4 Apheriun may or may not be in God Mode. Follow the instructions on finding the sweet spot.
 
#1) Haze of the Accursed - 15,000 Health [REGEN 750 / ?5? mins] - Item Action = Angels of Light (Spy Def) & Holy Wrath (Atk) Simultaniously
 
#1) Forests of Corruption - 5,000 Health [REGEN ?750? / ?5? mins] - Item Action = Locust Swarm (Atk obtained by doing COD & DEST)

 
FINDING THE SWEET SPOT:
1. 
 
#2) Life (Boss) - 3% Health [REGEN 1% / ?5? mins] - Fight & Assassinate

 
 
 
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